![]() Samba De Amigo: Party Central will be solely on Switch at launch, but a VR version of the game is also coming to the Meta Quest HMDs. There will also be a number of modes for players to shake up how they play and interact with the game and its characters. Players will be able to explore a wealth of music that covers various genres, including EDM, Latin, and pop. ![]() Samba De Amigo: Party Central was announced for the Nintendo Switch earlier this year and has promised to be an exciting return for the franchise as an official sequel. The Sonic music included in Samba De Amigo: Party Central will also feature a stage inspired by the City Escape level in Sonic Adventure 2. They’ll be part of the main game’s music at no extra cost. Sweetening the deal was today’s announcement that Sonic Adventure 2’s Escape from the City and Sonic Forces’ Fist Bump. The game is set to release in August 2023, and with it will come over 40 tracks for players to keep the party moving and grooving. The inclusion of Sonic music in Samba De Amigo: Party Central was announced during the Sonic Central direct presentation on June 23, 2023. It turns out the return of this beloved music and rhythm franchise is going to feature some music from multiple Sonic games, including Sonic Adventure 2’s Escape from the City. That included news on a number of games, including the upcoming Samba De Amigo: Party Central. Titled Samba de Amigo: Party Central, this new game in the series is set to launch in Summer 2023 and will use the Switch's Joy-Cons to simulate maraca controllers.Today is the Sonic the Hedgehog franchise’s birthday and Sega hosted a Sonic Central direct presentation to celebrate and share the latest news on the franchise. And that's been about it for the funky franchise, until just a few days ago, when a brand-new Samba de Amigo game was announced. Two Samba de Amigo-inspired levels were present in the 3DS game Rhythm Thief & the Emperor's Treasure. ![]() Amigo is featured in the EyeToy game SEGA Superstars, as well as a playable character in the Sonic and Sega All Star Racing series. Since then, the Samba de Amigo franchise has only really popped up in other SEGA crossover games. This didn't really work out a lot of the time, leaving the Wii version of Samba de Amigo to be its most disappointing. Lacking the vertical sensors of the original versions of the game, the Wii version of Samba de Amigo couldn't really detect when the player was holding their controllers low or high, using the angle of the controller and its rotation as a best guess. In rhythm games, controller inputs need to be extremely precise, and the Wii version of Samba de Amigo was anything but. However, even though this version of Samba de Amigo is the most complete, its critical reception wasn't that great, with the game's controls being its biggest downfall. On top of enhancing the visuals of the original game, the Wii version of Samba de Amigo adds another handful of stages, this time being crossovers with other SEGA properties like Space Channel 5 and Sonic the Hedgehog. The Dreamcast version came with its own set of maraca controllers.ĭespite the game's success, Samba de Amigo was then largely forgotten about until 2007, when Gearbox Software asked SEGA if it could port Samba de Amigo to the Nintendo Wii. ![]() These updated versions of the game included 14 new songs, a new multiplayer mode, a new tambourine-wielding character named Amiga, a Hustle mode that changed some patterns, and a survival mode. Samba de Amigo was quickly ported to the SEGA Dreamcast, and at the same time, the arcade cabinets were updated to Ver. ![]() Being greatly inspired by South American culture, Samba de Amigo's art style is incredibly vibrant, with plenty of highly detailed catoon-y characters, vivid backdrops, and a slew of bright colors lighting up every stage. Samba de Amigo became an instant arcade hit, both due to its accessible, engaging gameplay, and its bright and colorful visuals. This original arcade version would see players shake their maracas through 2-3 different stages, with a special bonus stage being unlocked if the player earns enough points. Originally released for arcades in 1999, Samba de Amigo sees players grab two maraca-shaped controllers and shake them along to the beat of popular Latin songs, following the prompts on screen to determine which direction they should be moved in. Technically, there has only ever been one Samba de Amigo game. ![]()
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